Town Planning In A-Train Railway Simulator.
Another day in sunny “Mytown”, and it’s pretty clear from the start that things could be better.
Sure the weather is good, the night and day cycle sometimes brings rain, and in the Winter sometimes snow with it, but today is bright and sunny. It’s a good day for planning a railway.
First things first. While I don’t actually get angry phone calls from the residents of Mytown, I’m pretty sure that, if I could, some of them would be pretty mad.
Why? Well, the transport isn’t all it should be, and that’s a problem.
Due to socio-economic factors in the dim distant past, Mytown has grown up in several distinct areas, often several miles apart, and the public transport network between them is pretty much none existent.
Imagine the problems this causes. Getting to work, seeing your friends and relations, even just getting out of town for a vacation.
Maybe the reason no-one complains is because no-one ever sees me around in this disjointed town to give me a piece of their mind. That’s one advantage I suppose. The life of a town planner.
Of course, I need to fix this, and, while I wish I could just join everything up straight away, that isn’t possible. I have to work to a budget, and the thing about Mytown is – it’s enormous. Connecting it all up in a way that would also allow for sustainable growth would take my entire town budget many times over. So planning is important.
Let’s start by joining two of the biggest areas together with sensible road and rail networks.
If I’m lucky that will keep the people happy, earn some more cash which in turn will fund more projects to connect more areas and allow for more growth. I can see this being a long term project.
Hang on, the phone is ringing. “Hello”. Sorry, I’ll have to go now, it’s my stock-broker, he wants to know if I’d be interested in investing some of the capital I have in a “sure fire” share deal he’s got. I could certainly do with some more money, this work is going to cost serious cash.